Show HN: Glider 4.0 Unofficial Web Edition (Mac game port)

45 points
1/21/1970
3 days ago
by networked

Comments


JKCalhoun

This is very cool.

It is the only port (that I am aware of) that brings over the additional Room Editor app that allowed you to create and edit "house" (game) files.

2 days ago

devindotcom

just noticed the name. thanks very much for many hours of fun in my youth. I'm looking forward to playing this again!

2 days ago

networked

Thanks! Glider 4.0 was one of my favorite games growing up. Hearing this made my day.

a day ago

daviewales

Related: Aerofoil is an updated port of Glider Pro: https://github.com/elasota/Aerofoil

Additional binaries are available here (Win, Mac, Android): https://galeforcegames.itch.io/aerofoil

And a Linux Flatpak version is coming soon... https://github.com/flathub/flathub/pull/10703

And yes, it includes the Room Editor! (For those who care, it's also human-created from the original source code.)

a day ago

networked

Good reminder to play Aerofoil. I starred the repository a while ago and forgot about it. By chance, I never played that much Glider PRO, which I know is the more popular game with more houses.

I liked the Flash version of Glider PRO made by Mark Arenz in 2006, which the developer put on GitHub a few years ago (without source): https://github.com/markarenz/rid-flash-archive. Worth a try to see how close it got as a 2000s Flash game. Wikipedia used to say this:

> In 2006, Mark Arenz teamed up with Calhoun to construct a version of Glider PRO built in Adobe Flash.[citation needed]

I wonder if it's true.

20 hours ago

networked

John Calhoun confirmed in a DM he didn't collaborate on the Flash game. He also pointed out there was an NES homebrew:

https://web.archive.org/web/20140327053629/http://www.retrou...

https://www.youtube.com/watch?v=LDy82TKaJp0

6 hours ago

devindotcom

Ah, the muscle memory comes back fast.

>The port was directed by a human, implemented by Claude Opus 5.5, and designed by both.

This is certainly one area where I find AI tools to be largely beneficial. There are so many pieces of near-forgotten software that are difficult to interface with at all, let alone to decompile, debug and port and so on. I was thinking lately how useful an AI-powered editor for NES- and SNES-era games would be. The existing tile and mapper editors are generally pretty clunky IIRC.

2 days ago

statico

This is awesome. We can now run classic Mac applications as single page apps by emulating the Toolbox instead of the entire OS and emulating 68K & PowerPC with Wasm.

I started to do this with https://github.com/jpivarski/executor-mac68k-emulator and Emscripten (with Claude driving) and got SimCity 2000 running as a single-page app with sound.

Then I found https://systemless.org/ which is a similar project.

Still, super cool.

a day ago

networked

Thank you.

That's an interesting fork. If it runs SimCity 2000 already, you could set up a page that lets one try it (with user-supplied game files). You can do the same thing as my project: set the GitHub Pages source to GitHub Actions and create a workflow for Pages (https://github.com/dbohdan/glider/blob/b4d14cfd52873c0378995...).

I didn't know about Systemless. I know Classic Mac fans to share it with.

a day ago

statico

I dug up the project and posted it: https://mac.statico.io/ - click the "How it Works" header to read how Claude decided to make it work. Everything is on GitHub.

Still getting sound working, but I hope to have that done shortly.

6 hours ago

networked

Neat. Shufflepuck Café has sound and seems to be fully playable. Its one problem is that Executor doesn't capture the cursor, so a rapid mouse movement causes the cursor to leave the screen and stop moving the paddle.

If you want to add more games, consider The Yukon Trail. It's the Trail game I had as a child in Europe thanks to the magic bootleg CD-ROMs. Collections generally ignore it in favor the more famous sibling.

an hour ago

joelkesler

Sweet!

Small Bug: on mobile safari, it zooms in on the page when I click the buttons in quick succession, which makes playing a bit more difficult

2 days ago

networked

Thanks. Please check again; it should be fixed.

a day ago

trueno

i had to have been like 3 years old when i played this game. didnt even know it had a name. just seeing it visually made me realize i still have memories there, i literally wouldve never thought of it again for the rest of my life if it wasn't for this wow.

a day ago

krosaen

This makes me very happy - one of the first games I played on my mac classic.

2 days ago

platevoltage

Man, I used to play the crap out of this game. Amazing.

a day ago